All pbrt scenes with stereo .pbrt scene file
|Jérôme BUISINE b35fdcef5d project initialization with first stereo scene||2 years ago|
|bathroom||2 years ago|
|bsdfs||2 years ago|
|lenses||2 years ago|
|spds||2 years ago|
|README.md||2 years ago|
This repository includes a number of example scenes and data for use with the pbrt-v3 renderer, which corresponds to the system described in the third edition of Physically Based Rendering, by Matt Pharr, Wenzel Jakob, and Greg Humphreys. (See also the pbrt website.)
In addition to example scenes, there is some useful data for use with the system.
bsdfs/: this directory includes a variety of bidirectional scattering
distribution functions (BSDFs) for use with the
FourierMaterial. See, for
example, the coffee-splash scene for use of such a BSDF in a scene.
FourierMaterialcan be generated with layerlab.
lenses/: lens description files for a handful of real-world lens
systems, for use with the
RealisticCamera. See the scenes
sanmiguel/f6-17.pbrt for examples of their use.
spds/: measured spectral power distributions for a variety of standard illuminants, light sources, metals, and the squares of the Macbeth color checker.
All synthesis images generated are of size
1920 x 1080 and saved into
.rawls format for each sample estimated.
xxxx means left or right eye view.
|Scene folder||Filename||Integrator||Sampler||Samples||Generated||Experiment step||Update reference|
||path||random||1 to 10000||✅||200||No|